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Old Oct 30, 2005, 03:02 AM // 03:02   #21
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had this happen in PvE and PvP with my ranger.... I rock out Incendiary arrows out with my ranger.. thats 3 second of -6 degen, and pin down often... well.. the Me/N called a traget with it and i started pelting away.. first with the incendiary pin down arrow.. it was hideous the live degen.. while the Necro cast poison off and watched the mobs die out.

In PvP the only difference was the W/R with apply poision and dismembered the target.. and their monk really got fed up =)

Excellent party skill, ok solo skill.
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Old Nov 20, 2005, 05:24 PM // 17:24   #22
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u guys are all noobs this is a truly leet skill on a fire e/me. just Stick to ur echo and glyphs until ya learn how to do some serious aoe damage without using aoe skills.
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Old Jan 12, 2006, 12:04 AM // 00:04   #23
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Quote:
Originally Posted by (reature111
u guys are all noobs this is a truly leet skill on a fire e/me. just Stick to ur echo and glyphs until ya learn how to do some serious aoe damage without using aoe skills.
..says the necromancer. You say its good on a nuker build but can do aoe damage without their skills? whats the point of it being on a fire ele/me then??????
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Old Jan 12, 2006, 12:06 AM // 00:06   #24
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nice combo with trogdors invocation/mark, like Ckaz said.. i'm gonna use that later.
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Old Jan 21, 2006, 03:49 PM // 15:49   #25
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This isnt bad skill at all.. Think about it, 5 IWAY warriors rushing to your monk all nearby eachother. There are no monks with mentaliment in a common IWAY team. Mesmer calls one of the warriors and puts Fevered Dreams on it. Now the monk uses signet of midnight on that warrior. Now they all are blined, and now example ele can start burning 'em and rangers poison etc.
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Old Jan 31, 2006, 11:36 PM // 23:36   #26
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As a note for people seeking to use Fevered Dreams with Mark of Rodgort:

Fevered Dreams only transfers over NEWLY acquired conditions. If a condition is refreshed, it doesn't count. With the buff to Mark of Rodgort's burning duration, it's much much easier to keep it on the target constantly, and unless you allow it to end, all future burning will not transfer over.

This is extremely easy to see for yourself in the Isle of the Nameless, by hexing the practice target with both spells, and observing the lack of burning on the rest of the targets in the area, after the first 3-4 seconds of burning.
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Old Feb 18, 2006, 04:48 PM // 16:48   #27
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is fevered dreams broken? because i heard from someone that it is. if so what about it is broken?
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Old Feb 18, 2006, 05:02 PM // 17:02   #28
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Quote:
Originally Posted by Senator Tom
is fevered dreams broken? because i heard from someone that it is. if so what about it is broken?
Unless it was recent, not as far as I know. I mentioned one of the reasons why it doesn't work at times, which could be linked to the perceived problems, though it has been broken before, and it may well be now. I'll check it out later.
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